The Challenge
Create a curriculum for aspiring game designers that allows them to achieve a certificate of advanced studies, learning game experience design, while practicing on a hands-on project.
The Solution
Design a curriculum that follows the inception process for games, from vision to experience design communicated in a project pitch and a game concept and high level design.
In collaboration with Swiss gaming studio Sycoforge, support students to work on either an entertainment game project or a serious game project, that focuses on player transformation in health, education, and other industries.
Designed for hybrid education - with 5 in person sessions, combined with remote learning and project work.